If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at
the top of the file.
import crafttweaker . neoforge.api.event.item . ItemCraftedEvent;
ItemCraftedEvent extends PlayerEvent
.
This event can be listened to like so:
events . register < crafttweaker . neoforge.api.event.item . ItemCraftedEvent > ( event = > {
println ( "ItemCraftedEvent ran!" ) ;
// ItemCraftedEvent.crafting as IItemStack
Return Type:
IItemStack
// ItemCraftedEvent.entity as Player
Return Type:
Player
// ItemCraftedEvent.entity as LivingEntity
Return Type:
LivingEntity
// ItemCraftedEvent.entity as Entity
Return Type:
Entity
// ItemCraftedEvent.inventory as Container
Return Type:
Container