If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at
the top of the file.
import crafttweaker . neoforge.api.event.item . PlayerDestroyItemEvent;
PlayerDestroyItemEvent extends PlayerEvent
.
This event can be listened to like so:
events . register < crafttweaker . neoforge.api.event.item . PlayerDestroyItemEvent > ( event = > {
println ( "PlayerDestroyItemEvent ran!" ) ;
// PlayerDestroyItemEvent.entity as Player
Return Type:
Player
// PlayerDestroyItemEvent.entity as LivingEntity
Return Type:
LivingEntity
// PlayerDestroyItemEvent.entity as Entity
Return Type:
Entity
// PlayerDestroyItemEvent.hand as InteractionHand
Return Type:
InteractionHand
// PlayerDestroyItemEvent.original as IItemStack
Return Type:
IItemStack