If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at
the top of the file.
import crafttweaker . neoforge.api.event . DetonateExplosionEvent;
DetonateExplosionEvent extends ExplosionEvent
.
This event can be listened to like so:
events . register < crafttweaker . neoforge.api.event . DetonateExplosionEvent > ( event = > {
println ( "DetonateExplosionEvent ran!" ) ;
// Detonate.affectedBlocks as List<BlockPos>
Return Type:
List <BlockPos >
// Detonate.affectedEntities as List<Entity>
Return Type:
List <Entity >
// Detonate.explosion as Explosion
Return Type:
Explosion
// Detonate.level as Level
Return Type:
Level