DifficultyChangeEvent

Link to difficultychangeevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.DifficultyChangeEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.DifficultyChangeEvent>(event => {
    println("DifficultyChangeEvent ran!");
});

DifficultyChangeEvent extends Event. That means all methods available in Event are also available in DifficultyChangeEvent

NameTypeHas GetterHas Setter
Name
difficulty
Type
Difficulty
Has Getter
true
Has Setter
false
Name
oldDifficulty
Type
Difficulty
Has Getter
true
Has Setter
false