PlayerDestroyItem

Link to playerdestroyitem

The PlayerDestroyItem Event is fired whenever a player destroys an item.

You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerDestroyItemEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

PlayerDestroyItem Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters

Link to zengetterszensetters

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
originalItem
ZenSetter
Type
IItemStack
ZenGetter
hand
ZenSetter
Type
string

ZenGetters/ZenSetters/ZenMethods from extensions

Link to zengetterszensetterszenmethods-from-extensions

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
player
ZenSetter
Type
IPlayer

From extension of extension

Link to from-extension-of-extension

ZenGetterZenSetterType
ZenGetter
entityLivingBase
ZenSetter
Type
IEntityLivingBase