Requires PneumaticCraft: Repressurized v2.12.6 or newer.
Heat Frame Cooling
Heat Frame Cooling is a type of IRecipeManager and implements all the methods that are available to IRecipeManager’s, such as removeRecipe()
and removeAll()
.
Methods
Add Recipe
Heat Frame Cooling recipes require a single input item or fluid ingredient, an output item and a threshold (maximum) temperature, in Kelvin. In addition, an optional bonus multiplier and bonus limit can be supplied; the multiplier adds a chance for bonus output based on how far below the threshold temperature the heat frame’s current temperature is, and the bonus limit is a hard cap on the effective bonus.
For example, with a threshold temperature of 273K (0°C), a bonus multiplier of 0.01, and a bonus limit of 2.5:
- At a Heat Frame temperature of 0°C, the output multiplier is 1.0
- At -50°C, the output multiplier is 1.5 (50 degrees below * 0.01 = 0.5, added to 1.0). This means 1 guaranteed item and a 50% chance of a second item.
- At -120°C, the output multiplier is 2.2 (120 degrees below * 0.01 = 1.2, added to 1.0). This means 2 guaranteed items and a 20% chance of a third item.
- At -270°C, the output multiplier is 2.5 (270 degrees below * 0.01 = 2.7, added to 1.0, but capped at 2.5). This means 2 guaranteed items and a 50% chance of a third item.
Note that there are two separate methods, one for adding recipes using an item input, and for adding recipes using a fluid input. For fluid recipes, the fluid must be in a container item which supports fluid capabilities in item form (vanilla buckets work, as do PneumaticCraft tanks and many other modded tanks); the tank must be placed as an item in the inventory that the Heat Frame is on. Buckets will of course only work for recipes which use exactly 1000mB of fluid.
The following script adds a recipe to convert Slimeballs to Snowballs at 263K (-10°C) or lower:
The following script adds a recipe to convert 1000mB Memory Essence fluid to Emeralds at 173K (-100°C) or lower:
Remove Recipes
The following script will remove all Heat Frame Cooling recipes: