BracketHandlers
Link to brackethandlers
This class contains the "simple" Bracket handlers from CraftTweaker. However, some Bracket handlers, like for recipeTypes, tags, tagManagers, won't be shown here as they use a different internal structure.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.BracketHandlers;
Static Methods
Link to static-methods
Name: getAttribute
Return Type: Attribute
ZenScript CopyBracketHandlers.getAttribute(tokens as string) as Attribute
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 No Description Provided |
Name: getBiome
Gets a Biome based on the tokens.
Throws an error if it can't get the biome
Returns: The found biome
Return Type: MCBiome
ZenScript Copy<biome:minecraft:plain>
// BracketHandlers.getBiome(tokens as string) as MCBiome
BracketHandlers.getBiome("minecraft:plain");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The biome's resource location |
Name: getBlockMaterial
Gets the given MCMaterial. Throws an Exception if not found.
Returns: The found MCMaterial
Return Type: MCMaterial
ZenScript Copy<blockmaterial:earth>
// BracketHandlers.getBlockMaterial(tokens as string) as MCMaterial
BracketHandlers.getBlockMaterial("earth");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 您要在 BEP 通话中写什么。 |
Name: getBlockState
Creates a Blockstate based on the given inputs.
Returns null
if it cannot find the block, ignored invalid variants
Returns: The found BlockState
Return Type: MCBlockState
ZenScript Copy<blockstate:minecraft:acacia_planks>
<blockstate:minecraft:furnace:facing=north,lit=false>
// BracketHandlers.getBlockState(tokens as string) as MCBlockState
BracketHandlers.getBlockState("minecraft:acacia_planks");
BracketHandlers.getBlockState("minecraft:furnace:facing=north,lit=false");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The block's resource location and variants |
Name: getDamageSource
Gets a damage source based on type.
If the damage source is not pre-registered, it will create a new one with the given name
Returns: The found pre-registered damage source or a new one
Return Type: DamageSource
ZenScript Copy<damagesource:magic>
// BracketHandlers.getDamageSource(tokens as string) as DamageSource
BracketHandlers.getDamageSource("magic");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 the damage sources' type |
Name: getDirectionAxis
Gets the direction Axis based on name. Throws an error if it can't find the direction Axis.
Returns: The found direction Axis
Return Type: DirectionAxis
ZenScript Copy<directionaxis:x>
// BracketHandlers.getDirectionAxis(tokens as string) as DirectionAxis
BracketHandlers.getDirectionAxis("x");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The direction Axis's resource location |
Name: getEffect
Gets the effect based on registry name. Throws an error if it can't find the effect.
Returns: The found effect
Return Type: MCPotionEffect
ZenScript Copy<effect:minecraft:haste>
// BracketHandlers.getEffect(tokens as string) as MCPotionEffect
BracketHandlers.getEffect("minecraft:haste");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The effect's resource location |
Name: getEnchantment
Gets the enchantment based on registry name. Throws an error if it can't find the enchantment.
Returns: The found enchantment
Return Type: MCEnchantment
ZenScript Copy<enchantment:minecraft:riptide>
// BracketHandlers.getEnchantment(tokens as string) as MCEnchantment
BracketHandlers.getEnchantment("minecraft:riptide");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The enchantment's registry name |
Name: getEntityClassification
Gets the entityClassification based on registry name. Logs an error and returns null
if it can't find the entityClassification.
Returns: The found entityClassification
Return Type: MCEntityClassification
ZenScript Copy<entityclassification:monster>
// BracketHandlers.getEntityClassification(tokens as string) as MCEntityClassification
BracketHandlers.getEntityClassification("monster");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The entityClassification's resource location |
Name: getEntityType
Gets the entityType based on registry name. Throws an exception if it can't find the entityType.
Returns: The found entityType
Return Type: MCEntityType
ZenScript Copy<entitytype:minecraft:pig>
// BracketHandlers.getEntityType(tokens as string) as MCEntityType
BracketHandlers.getEntityType("minecraft:pig");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The entityType's resource location |
Name: getEquipmentSlotType
Gets the equipment slot type based on name. Throws an error if it can't find the equipment slot type.
Returns: The found equipment slot type
Return Type: MCEquipmentSlotType
ZenScript Copy<equipmentslottype:mainhand>
// BracketHandlers.getEquipmentSlotType(tokens as string) as MCEquipmentSlotType
BracketHandlers.getEquipmentSlotType("mainhand");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The equipment slot type's name |
Name: getFluidStack
Gets the fluid Stack based on registry name. Throws an error if it can't find the fluid.
Returns: A stack of the liquid with amount == 1mb
Return Type: IFluidStack
ZenScript Copy<fluid:minecraft:water>
// BracketHandlers.getFluidStack(tokens as string) as IFluidStack
BracketHandlers.getFluidStack("minecraft:water");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The Fluid's resource location |
Name: getItem
Gets the item based on registry name. Throws an error if it can't find the item.
Returns: The found item
Return Type: IItemStack
ZenScript Copy<item:minecraft:dirt>
// BracketHandlers.getItem(tokens as string) as IItemStack
BracketHandlers.getItem("minecraft:dirt");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The item's resource location |
Name: getItemGroup
Gets an ItemGroup by name.
Will throw an error if the group could not be found!
Returns: The found ItemGroup
Return Type: ItemGroup
ZenScript Copy<itemgroup:misc>
// BracketHandlers.getItemGroup(tokens as string) as ItemGroup
BracketHandlers.getItemGroup(misc);
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The ItemGroup's name. |
Name: getPotion
Return Type: MCPotion
ZenScript CopyBracketHandlers.getPotion(tokens as string) as MCPotion
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 No Description Provided |
Name: getProfession
Gets the villager profession based on registry name. Throws an exception if it can't find the profession.
Returns: The found profession
Return Type: MCVillagerProfession
ZenScript Copy<profession:minecraft:armorer>
// BracketHandlers.getProfession(tokens as string) as MCVillagerProfession
BracketHandlers.getProfession("minecraft:armorer");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The profession's resource location |
Name: getRecipeManager
Gets the recipeManager based on registry name. Throws an error if it can't find the recipeManager.
Throws an exception if the given recipeType is not found.
This will always return IRecipeManager.
There is also a BEP for that but that works differently so it can't be automatically added to the docs here.
But the BEP looks the same as the other ones: <recipetype:minecraft:crafting>
Returns: The found recipeManager
Return Type: IRecipeManager
ZenScript Copy// BracketHandlers.getRecipeManager(tokens as string) as IRecipeManager
BracketHandlers.getRecipeManager("minecraft:crafting");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The recipeManager's resource location |
Name: getResourceLocation
Creates a Resource location based on the tokens.
Throws an error if the tokens are not a valid location.
Returns: The location
Return Type: MCResourceLocation
ZenScript Copy<resource:minecraft:dirt>
// BracketHandlers.getResourceLocation(tokens as string) as MCResourceLocation
BracketHandlers.getResourceLocation("minecraft:dirt");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 The resource location |
Name: getTextFormatting
Return Type: TextFormatting
ZenScript CopyBracketHandlers.getTextFormatting(tokens as string) as TextFormatting
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 No Description Provided |
Name: getToolType
Gets a tool type by name.
If the tool type doesn't exist yet, this will create a new one with the given name
Returns: The found tool type or a new one
Return Type: ToolType
ZenScript Copy<tooltype:shovel>
// BracketHandlers.getToolType(tokens as string) as ToolType
BracketHandlers.getToolType("shovel");
参数 | 类型 | 描述 |
---|---|---|
参数 tokens | 类型 string | 描述 the tool type's name |