Allows you to add or remove Fertilizers from the Garden Cloche

A Fertilizer consists of an ingredient and a fertilizer value

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.immersiveengineering.Fertilizer;

已实现的接口

Link to 已实现的接口

Fertilizer implements the following interfaces. That means all methods defined in these interfaces are also available in Fertilizer

Name: addFertilizer

Adds the fertilizer as possible fertilizer

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Fertilizer.addFertilizer(recipePath as string, fertilizer as IIngredient, growthModifier as float)
参数类型描述
参数
recipePath
类型
string
描述
The recipe name, without the resource location
参数
fertilizer
类型
材料(IIngredient)
描述
The fertilizer to be added
参数
growthModifier
类型
float
描述
The value this fertilizer gives in the garden cloche

Name: addJsonRecipe

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Fertilizer.addJsonRecipe(name as string, mapData as MapData)
参数类型
参数
name(名称)
类型
string
参数
mapData
类型
MapData #地图数据

Name: getAllRecipes

Return Type: stdlib.List<T>

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// Fertilizer.getAllRecipes() as stdlib.List<T>

<recipetype:immersiveengineering:fertilizer>.getAllRecipes();

Name: getRecipeByName

Return Type: T

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Fertilizer.getRecipeByName(name as string) as T
参数类型
参数
name(名称)
类型
string

Name: getRecipeMap

Return Type: T[ResourceLocation]

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// Fertilizer.getRecipeMap() as T[ResourceLocation]

<recipetype:immersiveengineering:fertilizer>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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Fertilizer.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数类型
参数
output(输出)
类型
材料(IIngredient)

Name: remove

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Fertilizer.remove(output as IIngredient)
参数类型
参数
output(输出)
类型
材料(IIngredient)

Name: removeAll

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// Fertilizer.removeAll()

<recipetype:immersiveengineering:fertilizer>.removeAll();

Name: removeByModid

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Fertilizer.removeByModid(modid as string, exclude as Predicate<string>)
参数类型可选默认值
参数
modid
类型
string
可选
false
默认值
参数
不包含
类型
Predicate<string>
可选
true
默认值
(name as string) as bool => false

Name: removeByName

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Fertilizer.removeByName(names as string[])
参数类型
参数
names
类型
string[]

Name: removeByRegex

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Fertilizer.removeByRegex(regex as string, exclude as Predicate<string>)
参数类型可选默认值
参数
regex
类型
string
可选
false
默认值
参数
不包含
类型
Predicate<string>
可选
true
默认值
(name as string) as bool => false

Link to removeFertilizer

Name: removeFertilizer

Removes a given fertilizer. Will remove all fertilizers for which this IItemStack matches

In other words, if a fertilizer uses a Tag ingredient, you can remove it by providing any item with that tag.

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// Fertilizer.removeFertilizer(fertilizer as IItemStack)

<recipetype:immersiveengineering:fertilizer>.removeFertilizer(<item:minecraft:bone_meal>);
参数类型描述
参数
fertilizer
类型
IItemstack
描述
The fertilizer to be removed
名称类型可获得可设置
名称
allRecipes
类型
stdlib.List<T>
可获得
true
可设置
false
名称
recipeMap
类型
T[ResourceLocation]
可获得
true
可设置
false