MineralMix
Link to mineralmix
Allows you to add or remove Mineral Mix recipes.
Mineral Mixes consist of a list of weighted itemstack outputs, a weight for how often the mix is selected, a change of how often the mix should fail, a list of dimensions that the mix can be excavated in and a background used in the gui.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.immersiveengineering.MineralMix;
已实现的接口
Link to 已实现的接口
MineralMix implements the following interfaces. That means all methods defined in these interfaces are also available in MineralMix
使用方式
Link to 使用方式
Name: addJsonRecipe
ZenScript CopyMineralMix.addJsonRecipe(name as string, mapData as MapData)
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
参数 mapData | 类型 MapData #地图数据 |
Name: addRecipe
Adds a Mineral Mix recipe
ZenScript CopyMineralMix.addRecipe(recipePath as string, outputs as stdlib.List<Percentaged<IItemStack>>, spoils as stdlib.List<Percentaged<IItemStack>>, weight as int, failChance as float, dimensions as ResourceLocation[], background as Block)
参数 | 类型 | 描述 |
---|---|---|
参数 recipePath | 类型 string | 描述 The recipe name, without the resource location |
参数 outputs | 类型 stdlib.List<Percentaged<IItemStack>> | 描述 The WeightedItemStack array outputs |
参数 spoils | 类型 stdlib.List<Percentaged<IItemStack>> | 描述 The WeightedItemStack array spoils |
参数 weight | 类型 int | 描述 How often should the Mix be exavated. |
参数 failChance | 类型 float | 描述 The chance for the Mix to fail excavation. |
参数 dimensions | 类型 ResourceLocation[] | 描述 The list of dimensions that this Mix can be mined in. |
参数 background | 类型 Block | 描述 The background block used in samples |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// MineralMix.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:mineral_mix>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopyMineralMix.getRecipeByName(name as string) as T
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// MineralMix.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:mineral_mix>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopyMineralMix.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数 | 类型 |
---|---|
参数 output(输出) | 类型 材料(IIngredient) |
Name: removeAll
ZenScript Copy// MineralMix.removeAll()
<recipetype:immersiveengineering:mineral_mix>.removeAll();
Name: removeByInput
ZenScript CopyMineralMix.removeByInput(input as IItemStack)
参数 | 类型 |
---|---|
参数 input(输入) | 类型 IItemstack |
Name: removeByModid
ZenScript CopyMineralMix.removeByModid(modid as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 modid | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
Name: removeByName
ZenScript CopyMineralMix.removeByName(names as string[])
参数 | 类型 |
---|---|
参数 names | 类型 string[] |
Name: removeByRegex
ZenScript CopyMineralMix.removeByRegex(regex as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 regex | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
名称 | 类型 | 可获得 | 可设置 |
---|---|---|---|
名称 allRecipes | 类型 stdlib.List<T> | 可获得 true | 可设置 false |
名称 recipeMap | 类型 T[ResourceLocation] | 可获得 true | 可设置 false |