Mixer
Link to mixer
Allows you to add or remove Mixer recipes.
Mixer Recipes consist of a fluid input, multiple item inputs and a fluid output.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.immersiveengineering.Mixer;
已实现的接口
Link to 已实现的接口
Mixer implements the following interfaces. That means all methods defined in these interfaces are also available in Mixer
使用方式
Link to 使用方式
Name: addJsonRecipe
ZenScript CopyMixer.addJsonRecipe(name as string, mapData as MapData)
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
参数 mapData | 类型 MapData #地图数据 |
Name: addRecipe
Adds a recipe to the Mixer. Make sure that the provided Tag is a valid fluid tag.
Mixer recipes will always convert 1mB of the input fluid to 1mB of the output fluid. The amount
parameter specifies for how many mB the given ingredients last
ZenScript Copy// Mixer.addRecipe(recipePath as string, fluidInput as MCTag, inputItems as IIngredientWithAmount[], energy as int, output as Fluid, amount as int)
<recipetype:immersiveengineering:mixer>.addRecipe("grow_creosote_oil", <tag:minecraft:water>, [<item:minecraft:oak_sapling>, <item:minecraft:bone_meal> * 4, <item:immersiveengineering:creosote_bucket>], 5000, <fluid:immersiveengineering:creosote>.fluid, 8000);
参数 | 类型 | 描述 |
---|---|---|
参数 recipePath | 类型 string | 描述 The recipe name, without the resource location |
参数 fluidInput | 类型 MCTag | 描述 The fluid input as Tag |
参数 inputItems | 类型 IIngredientWithAmount[] | 描述 The required input items |
参数 energy | 类型 int | 描述 The total energy required |
参数 output(输出) | 类型 Fluid | 描述 The produced output fluidStack |
参数 amount | 类型 int | 描述 The amount of fluid that can be converted per set of input items (in mB) |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// Mixer.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:mixer>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopyMixer.getRecipeByName(name as string) as T
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// Mixer.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:mixer>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopyMixer.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数 | 类型 |
---|---|
参数 output(输出) | 类型 材料(IIngredient) |
Name: removeAll
ZenScript Copy// Mixer.removeAll()
<recipetype:immersiveengineering:mixer>.removeAll();
Name: removeByInput
ZenScript CopyMixer.removeByInput(input as IItemStack)
参数 | 类型 |
---|---|
参数 input(输入) | 类型 IItemstack |
Name: removeByModid
ZenScript CopyMixer.removeByModid(modid as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 modid | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
Name: removeByName
ZenScript CopyMixer.removeByName(names as string[])
参数 | 类型 |
---|---|
参数 names | 类型 string[] |
Name: removeByRegex
ZenScript CopyMixer.removeByRegex(regex as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 regex | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
Name: removeRecipe
Removes all recipes that return this given fluid. Since it's only the fluid, it does not check amounts. Does not remove potion recipes!
ZenScript Copy// Mixer.removeRecipe(fluid as Fluid)
<recipetype:immersiveengineering:mixer>.removeRecipe(<fluid:immersiveengineering:concrete>.fluid);
参数 | 类型 | 描述 |
---|---|---|
参数 fluid | 类型 Fluid | 描述 The fluid output to remove |
Name: removeRecipe
Removes all recipes that return this given fluid Stack. Only removes if the fluid and the fluid amount match. Does not remove potion recipes!
ZenScript Copy// Mixer.removeRecipe(fluidStack as IFluidStack)
<recipetype:immersiveengineering:mixer>.removeRecipe(<fluid:immersiveengineering:concrete> * 500);
参数 | 类型 | 描述 |
---|---|---|
参数 fluidStack | 类型 IFluidStack | 描述 The output to remove |
名称 | 类型 | 可获得 | 可设置 |
---|---|---|---|
名称 allRecipes | 类型 stdlib.List<T> | 可获得 true | 可设置 false |
名称 recipeMap | 类型 T[ResourceLocation] | 可获得 true | 可设置 false |