Allows you to add or remove Sawmill recipes.

Sawmill Recipes consist of an input, an optional, intermediate "stripped" output and a "cut" output.

Each step (stripping and sawing) have possible secondary outputs. These won't be returned through the conveyor belt, but through the item output to the front, right next to the sawblade.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.immersiveengineering.Sawmill;

已实现的接口

Link to 已实现的接口

Sawmill implements the following interfaces. That means all methods defined in these interfaces are also available in Sawmill

Name: addJsonRecipe

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Sawmill.addJsonRecipe(name as string, mapData as MapData)
参数类型
参数
name(名称)
类型
string
参数
mapData
类型
MapData #地图数据

Name: addRecipe

Adds a sawmill recipe. This method is a shorter version for recipes that do not require stripping. Note that recipes without an intermediate item will do nothing if the sawmill has no sawblade.

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// Sawmill.addRecipe(recipePath as string, input as IIngredient, energy as int, output as IItemStack, outputSecondaries as IItemStack[])

<recipetype:immersiveengineering:sawmill>.addRecipe("splitting_bones", <item:minecraft:bone_block>, 1000, <item:minecraft:bone> * 5, [<item:minecraft:bone_meal> * 2]);
参数类型描述
参数
recipePath
类型
string
描述
The recipe name, without the resource location
参数
input(输入)
类型
材料(IIngredient)
描述
The item input
参数
energy
类型
int
描述
The total energy required
参数
output(输出)
类型
IItemstack
描述
The item that is returned
参数
outputSecondaries
类型
IItemStack[]
描述
The secondary outputs that are created alongside the output item

Name: addRecipe

Adds a sawmill recipe.

Note that the recipe only works from start to final output.
So if you remove the sawblade to get the intermediate item, you need a 2nd recipe starting from the intermediate item if you later want to process that item.

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// Sawmill.addRecipe(recipePath as string, input as IIngredient, energy as int, strippedOutput as IItemStack, strippedOutputSecondaries as IItemStack[], output as IItemStack, outputSecondaries as IItemStack[])

<recipetype:immersiveengineering:sawmill>.addRecipe("shredding_seeds", <tag:minecraft:saplings>, 1200, <item:minecraft:dead_bush>, [<item:minecraft:grass>], <item:minecraft:stick> * 2, [<item:immersiveengineering:dust_wood>]);
参数类型描述
参数
recipePath
类型
string
描述
The recipe name, without the resource location
参数
input(输入)
类型
材料(IIngredient)
描述
The item input
参数
energy
类型
int
描述
The total energy required
参数
strippedOutput
类型
IItemstack
描述
The intermediate Stripped output. Will be returned if no sawblade is present
参数
strippedOutputSecondaries
类型
IItemStack[]
描述
The secondary outputs that are created while stripping. Must be empty if no intermediate output was provided.
参数
output(输出)
类型
IItemstack
描述
The output that is returned when a sawblade is present
参数
outputSecondaries
类型
IItemStack[]
描述
The secondary outputs that are created alongside the output item

Name: getAllRecipes

Return Type: stdlib.List<T>

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// Sawmill.getAllRecipes() as stdlib.List<T>

<recipetype:immersiveengineering:sawmill>.getAllRecipes();

Name: getRecipeByName

Return Type: T

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Sawmill.getRecipeByName(name as string) as T
参数类型
参数
name(名称)
类型
string

Name: getRecipeMap

Return Type: T[ResourceLocation]

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// Sawmill.getRecipeMap() as T[ResourceLocation]

<recipetype:immersiveengineering:sawmill>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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Sawmill.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数类型
参数
output(输出)
类型
材料(IIngredient)

Name: removeAll

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// Sawmill.removeAll()

<recipetype:immersiveengineering:sawmill>.removeAll();

Name: removeByInput

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Sawmill.removeByInput(input as IItemStack)
参数类型
参数
input(输入)
类型
IItemstack

Name: removeByModid

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Sawmill.removeByModid(modid as string, exclude as Predicate<string>)
参数类型可选默认值
参数
modid
类型
string
可选
false
默认值
参数
不包含
类型
Predicate<string>
可选
true
默认值
(name as string) as bool => false

Name: removeByName

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Sawmill.removeByName(names as string[])
参数类型
参数
names
类型
string[]

Name: removeByRegex

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Sawmill.removeByRegex(regex as string, exclude as Predicate<string>)
参数类型可选默认值
参数
regex
类型
string
可选
false
默认值
参数
不包含
类型
Predicate<string>
可选
true
默认值
(name as string) as bool => false
名称类型可获得可设置
名称
allRecipes
类型
stdlib.List<T>
可获得
true
可设置
false
名称
recipeMap
类型
T[ResourceLocation]
可获得
true
可设置
false