The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.living.LivingFallEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.living.LivingFallEvent>(event => {
    println("LivingFallEvent ran!");
});

LivingFallEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingFallEvent

Implemented Interfaces

Link to implemented-interfaces

LivingFallEvent implements the following interfaces. That means all methods defined in these interfaces are also available in LivingFallEvent

NameTypeHas GetterHas Setter
Name
damageMultiplier
Type
float
Has Getter
true
Has Setter
true
Name
distance
Type
float
Has Getter
true
Has Setter
true