PlayerInteractEvent
Link to playerinteractevent
This event is the superclass of all other PlayerInteract events. Generally, you want to use the subtypes of this event.
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.neoforge.api.interact.PlayerInteractEvent;
Extending PlayerEvent
Link to extending-playerevent
PlayerInteractEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerInteractEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
Name blockPos | Type BlockPos | Has Getter true | Has Setter false | Description If the interaction was on an entity, will be a BlockPos centered on the entity. If the interaction was on a block, will be the position of that block. Otherwise, will be a BlockPos centered on the player. |
Name cancellationResult | Type InteractionResult | Has Getter true | Has Setter true | Description |
Name face | Type Direction? | Has Getter true | Has Setter false | Description The face involved in this interaction. For all non-block interactions, this will return null |
Name hand | Type InteractionHand | Has Getter true | Has Setter false | Description |
Name itemStack | Type IItemStack | Has Getter true | Has Setter false | Description The stack involved in this interaction. May be empty, but will never be null. |