LivingDamageEvent
Link to livingdamageevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
Importing the class is recommended for events, simply add this line to the top of your script file.
ZenScript Copyimport crafttweaker.neoforge.api.event.entity.living.LivingDamageEvent;
Listening to the event
Link to listening-to-the-event
ZenScript Copyevents.register<crafttweaker.neoforge.api.event.entity.living.LivingDamageEvent>(event => {
println("LivingDamageEvent ran!");
});
Supertype
Link to supertype
LivingDamageEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingDamageEvent
Implemented Interfaces
Link to implemented-interfaces
LivingDamageEvent implements the following interfaces. That means all methods defined in these interfaces are also available in LivingDamageEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name amount | Type float | Has Getter true | Has Setter true |
Name source | Type DamageSource | Has Getter true | Has Setter false |