LivingKnockBackEvent

Link to livingknockbackevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.living.LivingKnockBackEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.living.LivingKnockBackEvent>(event => {
    println("LivingKnockBackEvent ran!");
});

LivingKnockBackEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingKnockBackEvent

Implemented Interfaces

Link to implemented-interfaces

LivingKnockBackEvent implements the following interfaces. That means all methods defined in these interfaces are also available in LivingKnockBackEvent

NameTypeHas GetterHas Setter
Name
originalRatioX
Type
double
Has Getter
true
Has Setter
false
Name
originalRatioZ
Type
double
Has Getter
true
Has Setter
false
Name
originalStrength
Type
float
Has Getter
true
Has Setter
false
Name
ratioX
Type
double
Has Getter
true
Has Setter
true
Name
ratioZ
Type
double
Has Getter
true
Has Setter
true
Name
strength
Type
float
Has Getter
true
Has Setter
true