PlayerBreakSpeedEvent

Link to playerbreakspeedevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.player.PlayerBreakSpeedEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.player.PlayerBreakSpeedEvent>(event => {
    println("PlayerBreakSpeedEvent ran!");
});

PlayerBreakSpeedEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerBreakSpeedEvent

Implemented Interfaces

Link to implemented-interfaces

PlayerBreakSpeedEvent implements the following interfaces. That means all methods defined in these interfaces are also available in PlayerBreakSpeedEvent

NameTypeHas GetterHas Setter
Name
newSpeed
Type
float
Has Getter
true
Has Setter
true
Name
originalSpeed
Type
float
Has Getter
true
Has Setter
false
Name
position
Type
BlockPos?
Has Getter
true
Has Setter
false
Name
state
Type
BlockState
Has Getter
true
Has Setter
false