SleepingLocationCheckEvent

Link to sleepinglocationcheckevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.player.SleepingLocationCheckEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.player.SleepingLocationCheckEvent>(event => {
    println("SleepingLocationCheckEvent ran!");
});

SleepingLocationCheckEvent extends LivingEvent. That means all methods available in LivingEvent are also available in SleepingLocationCheckEvent

NameTypeHas GetterHas Setter
Name
sleepingLocation
Type
BlockPos
Has Getter
true
Has Setter
false