PlayerSetSpawnEvent

Link to playersetspawnevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.player.PlayerSetSpawnEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.player.PlayerSetSpawnEvent>(event => {
    println("PlayerSetSpawnEvent ran!");
});

PlayerSetSpawnEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerSetSpawnEvent

Implemented Interfaces

Link to implemented-interfaces

PlayerSetSpawnEvent implements the following interfaces. That means all methods defined in these interfaces are also available in PlayerSetSpawnEvent

NameTypeHas GetterHas Setter
Name
isForced
Type
boolean
Has Getter
true
Has Setter
false
Name
newSpawn
Type
BlockPos?
Has Getter
true
Has Setter
false
Name
spawnLevel
Type
ResourceLocation
Has Getter
true
Has Setter
false