EntityTickEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.tick.EntityTickEvent;Extends
EntityTickEvent extends EntityEvent.
Members
Getter
// EntityTickEvent.hasResult as boolmyEntityTickEvent.hasResult
Return Type:
bool
hasResult() as bool
// EntityTickEvent.hasResult() as bool;myEntityTickEvent.hasResult();
Return Type:
bool
Getter
// EntityTickEvent.result as EventResultmyEntityTickEvent.result
Return Type:
EventResult
Setter
myEntityTickEvent.result = myResult;Parameters:
result: EventResult  Type: EventResult   result() as Result
result(result as Result)
myEntityTickEvent.result(myResult);Parameters:
result: EventResult  Type: EventResult   setAllow()
sets the event's result to script.zs 
allow// EntityTickEvent.setAllow();myEntityTickEvent.setAllow();setDefault()
sets the event's result to script.zs 
default// EntityTickEvent.setDefault();myEntityTickEvent.setDefault();setDeny()
sets the event's result to script.zs 
deny// EntityTickEvent.setDeny();myEntityTickEvent.setDeny();