PlayerTickEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.tick.PlayerTickEvent;
Extends
PlayerTickEvent extends PlayerEvent
.
Members
Getter
Getter
// PlayerTickEvent.entity as LivingEntitymyPlayerTickEvent.entity
Return Type:
LivingEntity
Getter
Getter
// PlayerTickEvent.hasResult as boolmyPlayerTickEvent.hasResult
Return Type:
bool
hasResult() as bool
// PlayerTickEvent.hasResult() as bool;myPlayerTickEvent.hasResult();
Return Type:
bool
Getter
// PlayerTickEvent.result as EventResultmyPlayerTickEvent.result
Return Type:
EventResult
Setter
myPlayerTickEvent.result = myResult;
Parameters:
result: EventResult
Type: EventResult
result() as Result
result(result as Result)
myPlayerTickEvent.result(myResult);
Parameters:
result: EventResult
Type: EventResult
setAllow()
sets the event's result to script.zs
allow
// PlayerTickEvent.setAllow();myPlayerTickEvent.setAllow();
setDefault()
sets the event's result to script.zs
default
// PlayerTickEvent.setDefault();myPlayerTickEvent.setDefault();
setDeny()
sets the event's result to script.zs
deny
// PlayerTickEvent.setDeny();myPlayerTickEvent.setDeny();