ServerTickEvent

Importing the class

If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.

script.zs
import crafttweaker.neoforge.api.event.tick.ServerTickEvent;

Extends

ServerTickEvent extends Event.

Members

Getter
script.zs
// ServerTickEvent.hasResult as bool
myServerTickEvent.hasResult

Return Type: bool

hasResult() as bool
script.zs
// ServerTickEvent.hasResult() as bool;
myServerTickEvent.hasResult();

Return Type: bool

Getter
script.zs
// ServerTickEvent.hasTime as bool
myServerTickEvent.hasTime

Return Type: bool

Getter
script.zs
// ServerTickEvent.result as Result
myServerTickEvent.result

Return Type: EventResult

Setter
script.zs
// ServerTickEvent.result = (result as Result);
myServerTickEvent.result = myResult;

Parameters:

result Type: EventResult
result() as Result
script.zs
// ServerTickEvent.result() as Result;
myServerTickEvent.result();

Return Type: EventResult

result(result as Result)
script.zs
// ServerTickEvent.result(result as Result);
myServerTickEvent.result(myResult);

Parameters:

result Type: EventResult
Getter
script.zs
// ServerTickEvent.server as MinecraftServer
myServerTickEvent.server

Return Type: Server

setAllow()
sets the event's result to allow
script.zs
// ServerTickEvent.setAllow();
myServerTickEvent.setAllow();
setDefault()
sets the event's result to default
script.zs
// ServerTickEvent.setDefault();
myServerTickEvent.setDefault();
setDeny()
sets the event's result to deny
script.zs
// ServerTickEvent.setDeny();
myServerTickEvent.setDeny();