EntityPlaceBlockEvent

Importing the class

If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.

script.zs
import crafttweaker.neoforge.api.event.block.EntityPlaceBlockEvent;

Extends

EntityPlaceBlockEvent extends BlockEvent.

Implements

EntityPlaceBlockEvent implements the following interfaces:

ICancellableEvent

Listening to the event

This event can be listened to like so:

script.zs
events.register<crafttweaker.neoforge.api.event.block.EntityPlaceBlockEvent>(event => {
println("EntityPlaceBlockEvent ran!");
});

Members

cancel()
Cancels the event. Same as setCanceled(true)
script.zs
// EntityPlaceEvent.cancel();
event.cancel();
Getter
script.zs
// EntityPlaceEvent.canceled as bool
event.canceled

Return Type: bool

Setter
script.zs
// EntityPlaceEvent.canceled = (cancel as bool);
event.canceled = myBool;

Parameters:

cancel Type: bool
canceled() as bool
script.zs
// EntityPlaceEvent.canceled() as bool;
event.canceled();

Return Type: bool

canceled(cancel as bool)
script.zs
// EntityPlaceEvent.canceled(cancel as bool);
event.canceled(myBool);

Parameters:

cancel Type: bool
Getter
script.zs
// EntityPlaceEvent.entity as Entity
event.entity

Return Type: Entity

Getter
script.zs
// EntityPlaceEvent.level as LevelAccessor
event.level

Return Type: LevelAccessor

Getter
script.zs
// EntityPlaceEvent.placedAgainst as BlockState
event.placedAgainst

Return Type: BlockState

Getter
script.zs
// EntityPlaceEvent.placedBlock as BlockState
event.placedBlock

Return Type: BlockState

Getter
script.zs
// EntityPlaceEvent.pos as BlockPos
event.pos

Return Type: BlockPos

Getter
script.zs
// EntityPlaceEvent.state as BlockState
event.state

Return Type: BlockState