LivingEntityUseItemFinishEvent

Importing the class

If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.

script.zs
import crafttweaker.neoforge.api.event.entity.use.LivingEntityUseItemFinishEvent;

Extends

LivingEntityUseItemFinishEvent extends LivingEntityUseItemEvent.

Listening to the event

This event can be listened to like so:

script.zs
events.register<crafttweaker.neoforge.api.event.entity.use.LivingEntityUseItemFinishEvent>(event => {
println("LivingEntityUseItemFinishEvent ran!");
});

Members

Getter
script.zs
// Finish.duration as int
event.duration

Return Type: int

Setter
script.zs
// Finish.duration = (duration as int);
event.duration = myInt;

Parameters:

duration Type: int
Getter
script.zs
// Finish.entity as LivingEntity
event.entity

Return Type: LivingEntity

Getter
script.zs
// Finish.entity as Entity
event.entity

Return Type: Entity

Getter
script.zs
// Finish.item as IItemStack
event.item

Return Type: IItemStack

Getter
script.zs
// Finish.resultStack as IItemStack
event.resultStack

Return Type: IItemStack

Setter
script.zs
// Finish.resultStack = (stack as IItemStack);
event.resultStack = myIItemStack;

Parameters:

stack Type: IItemStack