IEntityArrow
Importing the package
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.entity.IEntityArrow;
Extending
IEntityArrow implement the following interfaces and are able to call all of their methods/getters/setters as well:
Methods
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter shooter | ZenSetter shooter | Type IEntity |
ZenGetter damage | ZenSetter damage | Type double |
ZenGetter knockbackStrength | ZenSetter knockbackStrength | Type int |
ZenGetter isCritical | ZenSetter isCritical | Type boolean |
ZenGetter pickupStatus | ZenSetter pickupStatus | Type String |
ZenGetter shake | ZenSetter | Type int |
Additional methods
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void
shoot(IEntity shooter, float pitch, float yaw, float roll, float velocity, float inaccuracy)
-
void
setPickupDisallowed()
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void
setPickupAllowed()
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void
setPickupCreative()