LivingEntityUseItemEvent

Link to livingentityuseitemevent

LivingEntityUseItemEvent is fired when an event involving using an item occures..

This event is fired for all types of item use phases, it is generally advised to use the specific events to target a specific phase instead of this event.

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.living.use.LivingEntityUseItemEvent;

Extending LivingEvent

Link to extending-livingevent

LivingEntityUseItemEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingEntityUseItemEvent

Link to g-

Name: getDuration

Return Type: int

ZenScript
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// LivingEntityUseItemEvent.getDuration() as int

myLivingEntityUseItemEvent.getDuration();

Name: getItem

Return Type: IItemStack

ZenScript
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// LivingEntityUseItemEvent.getItem() as IItemStack

myLivingEntityUseItemEvent.getItem();

Link to g--2

Name: setDuration

Return Type: void

ZenScript
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LivingEntityUseItemEvent.setDuration(duration as int) as void
ParameterTypeDescription
Parameter
duration
Type
int
Description
No Description Provided
NameTypeHas GetterHas SetterDescription
Name
duration
Type
int
Has Getter
true
Has Setter
true
Description
No Description Provided
Name
item
Type
IItemStack
Has Getter
true
Has Setter
false
Description
No Description Provided