AnvilRepairEvent

Link to anvilrepairevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.event.entity.player.AnvilRepairEvent;

Extending PlayerEvent

Link to extending-playerevent

AnvilRepairEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in AnvilRepairEvent

Name: getBreakChance

Return Type: float

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// AnvilRepairEvent.getBreakChance() as float

myAnvilRepairEvent.getBreakChance();

Name: getLeft

Return Type: IItemStack

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// AnvilRepairEvent.getLeft() as IItemStack

myAnvilRepairEvent.getLeft();

Name: getOutput

Return Type: IItemStack

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// AnvilRepairEvent.getOutput() as IItemStack

myAnvilRepairEvent.getOutput();

Name: getRight

Return Type: IItemStack

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// AnvilRepairEvent.getRight() as IItemStack

myAnvilRepairEvent.getRight();

Name: setBreakChance

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AnvilRepairEvent.setBreakChance(breakChance as float)
ParameterType
Parameter
breakChance
Type
float
NameTypeHas GetterHas Setter
Name
breakChance
Type
float
Has Getter
true
Has Setter
true
Name
left
Type
IItemStack
Has Getter
true
Has Setter
false
Name
output
Type
IItemStack
Has Getter
true
Has Setter
false
Name
right
Type
IItemStack
Has Getter
true
Has Setter
false