AllowMobDespawnEvent
Link to allowmobdespawnevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
Importing the class is recommended for events, simply add this line to the top of your script file.
ZenScript Copyimport crafttweaker.neoforge.api.event.entity.living.spawn.AllowMobDespawnEvent;
Listening to the event
Link to listening-to-the-event
ZenScript Copyevents.register<crafttweaker.neoforge.api.event.entity.living.spawn.AllowMobDespawnEvent>(event => {
println("AllowMobDespawnEvent ran!");
});
Supertype
Link to supertype
AllowMobDespawnEvent extends MobSpawnEvent. That means all methods available in MobSpawnEvent are also available in AllowMobDespawnEvent