PlayerCloneEvent

Link to playercloneevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.player.PlayerCloneEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.player.PlayerCloneEvent>(event => {
    println("PlayerCloneEvent ran!");
});

PlayerCloneEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerCloneEvent

NameTypeHas GetterHas Setter
Name
original
Type
Player
Has Getter
true
Has Setter
false
Name
wasDeath
Type
boolean
Has Getter
true
Has Setter
false