Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.entity.type.projectile.LargeFireball;

Extending Fireball

Link to extending-fireball

LargeFireball extends Fireball. That means all methods available in Fireball are also available in LargeFireball

ZenScript
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new LargeFireball(level as Level, shooter as LivingEntity, xPower as double, yPower as double, zPower as double, explosionPower as int) as LargeFireball
new LargeFireball(level, shooter, 0, 1, 2, 1);
ParameterTypeDescription
Parameter
level
Type
Level
Description
The level the entity is in.
Parameter
shooter
Type
LivingEntity
Description
The entity that created the fireball, used to get the position.
Parameter
xPower
Type
double
Description
The x power of the entity.
Parameter
yPower
Type
double
Description
The y power of the entity.
Parameter
zPower
Type
double
Description
The z power of the entity.
Parameter
explosionPower
Type
int
Description
The explosion power of this fireball