ThrownEnderpearl
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.api.entity.type.projectile.ThrownEnderpearl;
Extends
ThrownEnderpearl extends ThrowableItemProjectile
.
Implements
ThrownEnderpearl
implements the following interfaces:
ItemSupplier
,Nameable
,EntityAccess
,CommandSource
,IAttachmentHolder
Undocumented Interfaces
TraceableEntity
,SyncedDataHolder
,ScoreHolder
,IEntityExtension
,INBTSerializable<CompoundTag>
Members
// ThrownEnderpearl.acceptsFailure as boolmyThrownEnderpearl.acceptsFailure
Return Type:
bool
// ThrownEnderpearl.acceptsFailure() as bool;myThrownEnderpearl.acceptsFailure();
Return Type:
bool
// ThrownEnderpearl.acceptsSuccess as boolmyThrownEnderpearl.acceptsSuccess
Return Type:
bool
// ThrownEnderpearl.acceptsSuccess() as bool;myThrownEnderpearl.acceptsSuccess();
Return Type:
bool
// ThrownEnderpearl.addTag(tagName as string) as bool;myThrownEnderpearl.addTag(myString);
Parameters:
tagName: string
Type: string
Return Type:
bool
// ThrownEnderpearl.airSupply as intmyThrownEnderpearl.airSupply
Return Type:
int
// ThrownEnderpearl.airSupply() as int;myThrownEnderpearl.airSupply();
Return Type:
int
// ThrownEnderpearl.alwaysAccepts as boolmyThrownEnderpearl.alwaysAccepts
Return Type:
bool
// ThrownEnderpearl.alwaysAccepts() as bool;myThrownEnderpearl.alwaysAccepts();
Return Type:
bool
// ThrownEnderpearl.bbHeight as floatmyThrownEnderpearl.bbHeight
Return Type:
float
// ThrownEnderpearl.bbHeight() as float;myThrownEnderpearl.bbHeight();
Return Type:
float
// ThrownEnderpearl.bbWidth as floatmyThrownEnderpearl.bbWidth
Return Type:
float
// ThrownEnderpearl.bbWidth() as float;myThrownEnderpearl.bbWidth();
Return Type:
float
// ThrownEnderpearl.blockX as intmyThrownEnderpearl.blockX
Return Type:
int
// ThrownEnderpearl.blockX() as int;myThrownEnderpearl.blockX();
Return Type:
int
// ThrownEnderpearl.blockY as intmyThrownEnderpearl.blockY
Return Type:
int
// ThrownEnderpearl.blockY() as int;myThrownEnderpearl.blockY();
Return Type:
int
// ThrownEnderpearl.blockZ as intmyThrownEnderpearl.blockZ
Return Type:
int
// ThrownEnderpearl.blockZ() as int;myThrownEnderpearl.blockZ();
Return Type:
int
// ThrownEnderpearl.canBeCollidedWith as boolmyThrownEnderpearl.canBeCollidedWith
Return Type:
bool
// ThrownEnderpearl.canBeCollidedWith() as bool;myThrownEnderpearl.canBeCollidedWith();
Return Type:
bool
// ThrownEnderpearl.canFreeze as boolmyThrownEnderpearl.canFreeze
Return Type:
bool
// ThrownEnderpearl.canFreeze() as bool;myThrownEnderpearl.canFreeze();
Return Type:
bool
// ThrownEnderpearl.clearFire();myThrownEnderpearl.clearFire();
// ThrownEnderpearl.dampensVibrations as boolmyThrownEnderpearl.dampensVibrations
Return Type:
bool
// ThrownEnderpearl.dampensVibrations() as bool;myThrownEnderpearl.dampensVibrations();
Return Type:
bool
// ThrownEnderpearl.dimensionChangingDelay as intmyThrownEnderpearl.dimensionChangingDelay
Return Type:
int
// ThrownEnderpearl.dimensionChangingDelay() as int;myThrownEnderpearl.dimensionChangingDelay();
Return Type:
int
// ThrownEnderpearl.discard();myThrownEnderpearl.discard();
// ThrownEnderpearl.dismountsUnderwater as boolmyThrownEnderpearl.dismountsUnderwater
Return Type:
bool
// ThrownEnderpearl.distanceToSqr(x as double, y as double, z as double) as double;myThrownEnderpearl.distanceToSqr(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
Return Type:
double
// ThrownEnderpearl.ejectPassengers();myThrownEnderpearl.ejectPassengers();
// ThrownEnderpearl.eyeHeight as floatmyThrownEnderpearl.eyeHeight
Return Type:
float
// ThrownEnderpearl.eyeHeight() as float;myThrownEnderpearl.eyeHeight();
Return Type:
float
// ThrownEnderpearl.eyeY as doublemyThrownEnderpearl.eyeY
Return Type:
double
// ThrownEnderpearl.eyeY() as double;myThrownEnderpearl.eyeY();
Return Type:
double
// ThrownEnderpearl.fireImmune as boolmyThrownEnderpearl.fireImmune
Return Type:
bool
// ThrownEnderpearl.fireImmune() as bool;myThrownEnderpearl.fireImmune();
Return Type:
bool
// ThrownEnderpearl.fireTicks as intmyThrownEnderpearl.fireTicks
Return Type:
int
// ThrownEnderpearl.fireTicks = (ticks as int);myThrownEnderpearl.fireTicks = myInt;
Parameters:
ticks: int
Type: int
// ThrownEnderpearl.fluidJumpThreshold as doublemyThrownEnderpearl.fluidJumpThreshold
Return Type:
double
// ThrownEnderpearl.fluidJumpThreshold() as double;myThrownEnderpearl.fluidJumpThreshold();
Return Type:
double
myThrownEnderpearl.getAttachmentData<T>(myAttachmentType);
Parameters:
type: AttachmentType<T>
Type: AttachmentType<T>
Return Type:
T
myThrownEnderpearl.getAttachmentData<T>(mySupplier);
Parameters:
type: Supplier<AttachmentType<T>>
Type: Supplier<AttachmentType<T>>
Return Type:
T
// ThrownEnderpearl.getX(scale as double) as double;myThrownEnderpearl.getX(myDouble);
Parameters:
scale: double
Type: double
Return Type:
double
// ThrownEnderpearl.getY(scale as double) as double;myThrownEnderpearl.getY(myDouble);
Parameters:
scale: double
Type: double
Return Type:
double
// ThrownEnderpearl.getZ(scale as double) as double;myThrownEnderpearl.getZ(myDouble);
Parameters:
scale: double
Type: double
Return Type:
double
myThrownEnderpearl.hasAttachmentData<T>(myAttachmentType);
Parameters:
type: AttachmentType<T>
Type: AttachmentType<T>
Return Type:
bool
myThrownEnderpearl.hasAttachmentData<T>(mySupplier);
Parameters:
type: Supplier<AttachmentType<T>>
Type: Supplier<AttachmentType<T>>
Return Type:
bool
// ThrownEnderpearl.hasCustomName as boolmyThrownEnderpearl.hasCustomName
Return Type:
bool
// ThrownEnderpearl.hasCustomName as boolmyThrownEnderpearl.hasCustomName
Return Type:
bool
// ThrownEnderpearl.hasCustomName() as bool;myThrownEnderpearl.hasCustomName();
Return Type:
bool
// ThrownEnderpearl.hasCustomName() as bool;myThrownEnderpearl.hasCustomName();
Return Type:
bool
// ThrownEnderpearl.hasExactlyOnePlayerPassenger as boolmyThrownEnderpearl.hasExactlyOnePlayerPassenger
Return Type:
bool
// ThrownEnderpearl.hasExactlyOnePlayerPassenger() as bool;myThrownEnderpearl.hasExactlyOnePlayerPassenger();
Return Type:
bool
// ThrownEnderpearl.hasGlowingTag as boolmyThrownEnderpearl.hasGlowingTag
Return Type:
bool
// ThrownEnderpearl.hasGlowingTag() as bool;myThrownEnderpearl.hasGlowingTag();
Return Type:
bool
myThrownEnderpearl.hurt(myDamageSource, myFloat);
Parameters:
source: DamageSource
Type: DamageSource
amount: float
Type: float
Return Type:
bool
// ThrownEnderpearl.id as intmyThrownEnderpearl.id
Return Type:
int
// ThrownEnderpearl.id() as int;myThrownEnderpearl.id();
Return Type:
int
// ThrownEnderpearl.inBlockState as BlockStatemyThrownEnderpearl.inBlockState
Return Type:
BlockState
// ThrownEnderpearl.isAlive as boolmyThrownEnderpearl.isAlive
Return Type:
bool
// ThrownEnderpearl.isAlive() as bool;myThrownEnderpearl.isAlive();
Return Type:
bool
// ThrownEnderpearl.isAlwaysTicking as boolmyThrownEnderpearl.isAlwaysTicking
Return Type:
bool
// ThrownEnderpearl.isAlwaysTicking() as bool;myThrownEnderpearl.isAlwaysTicking();
Return Type:
bool
// ThrownEnderpearl.isAttackable as boolmyThrownEnderpearl.isAttackable
Return Type:
bool
// ThrownEnderpearl.isAttackable() as bool;myThrownEnderpearl.isAttackable();
Return Type:
bool
myThrownEnderpearl.isColliding(myBlockPos, myBlockState);
Parameters:
state: BlockState
Type: BlockState
Return Type:
bool
// ThrownEnderpearl.isCrouching as boolmyThrownEnderpearl.isCrouching
Return Type:
bool
// ThrownEnderpearl.isCrouching() as bool;myThrownEnderpearl.isCrouching();
Return Type:
bool
// ThrownEnderpearl.isCurrentlyGlowing as boolmyThrownEnderpearl.isCurrentlyGlowing
Return Type:
bool
// ThrownEnderpearl.isCurrentlyGlowing() as bool;myThrownEnderpearl.isCurrentlyGlowing();
Return Type:
bool
// ThrownEnderpearl.isCustomNameVisible as boolmyThrownEnderpearl.isCustomNameVisible
Return Type:
bool
// ThrownEnderpearl.isCustomNameVisible() as bool;myThrownEnderpearl.isCustomNameVisible();
Return Type:
bool
// ThrownEnderpearl.isDescending as boolmyThrownEnderpearl.isDescending
Return Type:
bool
// ThrownEnderpearl.isDescending() as bool;myThrownEnderpearl.isDescending();
Return Type:
bool
// ThrownEnderpearl.isDiscrete as boolmyThrownEnderpearl.isDiscrete
Return Type:
bool
// ThrownEnderpearl.isDiscrete() as bool;myThrownEnderpearl.isDiscrete();
Return Type:
bool
// ThrownEnderpearl.isFree(x as double, y as double, z as double) as bool;myThrownEnderpearl.isFree(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
Return Type:
bool
// ThrownEnderpearl.isFullyFrozen as boolmyThrownEnderpearl.isFullyFrozen
Return Type:
bool
// ThrownEnderpearl.isFullyFrozen() as bool;myThrownEnderpearl.isFullyFrozen();
Return Type:
bool
// ThrownEnderpearl.isInLava as boolmyThrownEnderpearl.isInLava
Return Type:
bool
// ThrownEnderpearl.isInLava() as bool;myThrownEnderpearl.isInLava();
Return Type:
bool
// ThrownEnderpearl.isInvisible as boolmyThrownEnderpearl.isInvisible
Return Type:
bool
// ThrownEnderpearl.isInvisible() as bool;myThrownEnderpearl.isInvisible();
Return Type:
bool
// ThrownEnderpearl.isInvulnerable as boolmyThrownEnderpearl.isInvulnerable
Return Type:
bool
// ThrownEnderpearl.isInvulnerable() as bool;myThrownEnderpearl.isInvulnerable();
Return Type:
bool
myThrownEnderpearl.isInvulnerableTo(myDamageSource);
Parameters:
source: DamageSource
Type: DamageSource
Return Type:
bool
// ThrownEnderpearl.isInWall as boolmyThrownEnderpearl.isInWall
Return Type:
bool
// ThrownEnderpearl.isInWall() as bool;myThrownEnderpearl.isInWall();
Return Type:
bool
// ThrownEnderpearl.isInWater as boolmyThrownEnderpearl.isInWater
Return Type:
bool
// ThrownEnderpearl.isInWater() as bool;myThrownEnderpearl.isInWater();
Return Type:
bool
// ThrownEnderpearl.isInWaterOrBubble as boolmyThrownEnderpearl.isInWaterOrBubble
Return Type:
bool
// ThrownEnderpearl.isInWaterOrBubble() as bool;myThrownEnderpearl.isInWaterOrBubble();
Return Type:
bool
// ThrownEnderpearl.isInWaterOrRain as boolmyThrownEnderpearl.isInWaterOrRain
Return Type:
bool
// ThrownEnderpearl.isInWaterOrRain() as bool;myThrownEnderpearl.isInWaterOrRain();
Return Type:
bool
// ThrownEnderpearl.isInWaterRainOrBubble as boolmyThrownEnderpearl.isInWaterRainOrBubble
Return Type:
bool
// ThrownEnderpearl.isInWaterRainOrBubble() as bool;myThrownEnderpearl.isInWaterRainOrBubble();
Return Type:
bool
// ThrownEnderpearl.isNoGravity as boolmyThrownEnderpearl.isNoGravity
Return Type:
bool
// ThrownEnderpearl.isNoGravity() as bool;myThrownEnderpearl.isNoGravity();
Return Type:
bool
// ThrownEnderpearl.isOnFire as boolmyThrownEnderpearl.isOnFire
Return Type:
bool
// ThrownEnderpearl.isOnFire() as bool;myThrownEnderpearl.isOnFire();
Return Type:
bool
// ThrownEnderpearl.isOnPortalCooldown as boolmyThrownEnderpearl.isOnPortalCooldown
Return Type:
bool
// ThrownEnderpearl.isOnPortalCooldown() as bool;myThrownEnderpearl.isOnPortalCooldown();
Return Type:
bool
// ThrownEnderpearl.isPassenger as boolmyThrownEnderpearl.isPassenger
Return Type:
bool
// ThrownEnderpearl.isPassenger() as bool;myThrownEnderpearl.isPassenger();
Return Type:
bool
// ThrownEnderpearl.isPickable as boolmyThrownEnderpearl.isPickable
Return Type:
bool
// ThrownEnderpearl.isPickable() as bool;myThrownEnderpearl.isPickable();
Return Type:
bool
// ThrownEnderpearl.isPushable as boolmyThrownEnderpearl.isPushable
Return Type:
bool
// ThrownEnderpearl.isPushable() as bool;myThrownEnderpearl.isPushable();
Return Type:
bool
// ThrownEnderpearl.isPushedByFluid as boolmyThrownEnderpearl.isPushedByFluid
Return Type:
bool
// ThrownEnderpearl.isPushedByFluid() as bool;myThrownEnderpearl.isPushedByFluid();
Return Type:
bool
// ThrownEnderpearl.isRemoved as boolmyThrownEnderpearl.isRemoved
Return Type:
bool
// ThrownEnderpearl.isRemoved() as bool;myThrownEnderpearl.isRemoved();
Return Type:
bool
// ThrownEnderpearl.isShiftKeyDown as boolmyThrownEnderpearl.isShiftKeyDown
Return Type:
bool
// ThrownEnderpearl.isShiftKeyDown() as bool;myThrownEnderpearl.isShiftKeyDown();
Return Type:
bool
// ThrownEnderpearl.isSilent as boolmyThrownEnderpearl.isSilent
Return Type:
bool
// ThrownEnderpearl.isSilent() as bool;myThrownEnderpearl.isSilent();
Return Type:
bool
// ThrownEnderpearl.isSpectator as boolmyThrownEnderpearl.isSpectator
Return Type:
bool
// ThrownEnderpearl.isSpectator() as bool;myThrownEnderpearl.isSpectator();
Return Type:
bool
// ThrownEnderpearl.isSprinting as boolmyThrownEnderpearl.isSprinting
Return Type:
bool
// ThrownEnderpearl.isSprinting() as bool;myThrownEnderpearl.isSprinting();
Return Type:
bool
// ThrownEnderpearl.isSteppingCarefully as boolmyThrownEnderpearl.isSteppingCarefully
Return Type:
bool
// ThrownEnderpearl.isSteppingCarefully() as bool;myThrownEnderpearl.isSteppingCarefully();
Return Type:
bool
// ThrownEnderpearl.isSuppressingBounce as boolmyThrownEnderpearl.isSuppressingBounce
Return Type:
bool
// ThrownEnderpearl.isSuppressingBounce() as bool;myThrownEnderpearl.isSuppressingBounce();
Return Type:
bool
// ThrownEnderpearl.isSwimming as boolmyThrownEnderpearl.isSwimming
Return Type:
bool
// ThrownEnderpearl.isSwimming() as bool;myThrownEnderpearl.isSwimming();
Return Type:
bool
// ThrownEnderpearl.isUnderWater as boolmyThrownEnderpearl.isUnderWater
Return Type:
bool
// ThrownEnderpearl.isUnderWater() as bool;myThrownEnderpearl.isUnderWater();
Return Type:
bool
// ThrownEnderpearl.isVehicle as boolmyThrownEnderpearl.isVehicle
Return Type:
bool
// ThrownEnderpearl.isVehicle() as bool;myThrownEnderpearl.isVehicle();
Return Type:
bool
// ThrownEnderpearl.isVisuallyCrawling as boolmyThrownEnderpearl.isVisuallyCrawling
Return Type:
bool
// ThrownEnderpearl.isVisuallyCrawling() as bool;myThrownEnderpearl.isVisuallyCrawling();
Return Type:
bool
// ThrownEnderpearl.isVisuallySwimming as boolmyThrownEnderpearl.isVisuallySwimming
Return Type:
bool
// ThrownEnderpearl.isVisuallySwimming() as bool;myThrownEnderpearl.isVisuallySwimming();
Return Type:
bool
// ThrownEnderpearl.kill();myThrownEnderpearl.kill();
// ThrownEnderpearl.lavaHurt();myThrownEnderpearl.lavaHurt();
// ThrownEnderpearl.maxAirSupply as intmyThrownEnderpearl.maxAirSupply
Return Type:
int
// ThrownEnderpearl.maxAirSupply() as int;myThrownEnderpearl.maxAirSupply();
Return Type:
int
// ThrownEnderpearl.maxFallDistance as intmyThrownEnderpearl.maxFallDistance
Return Type:
int
// ThrownEnderpearl.maxFallDistance() as int;myThrownEnderpearl.maxFallDistance();
Return Type:
int
// ThrownEnderpearl.moveTo(x as double, y as double, z as double);myThrownEnderpearl.moveTo(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
// ThrownEnderpearl.moveTo(x as double, y as double, z as double, yaw as float, pitch as float);myThrownEnderpearl.moveTo(myDouble, myDouble, myDouble, myFloat, myFloat);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
yaw: float
Type: float
pitch: float
Type: float
// ThrownEnderpearl.onGround as boolmyThrownEnderpearl.onGround
Return Type:
bool
// ThrownEnderpearl.percentFrozen as floatmyThrownEnderpearl.percentFrozen
Return Type:
float
// ThrownEnderpearl.percentFrozen() as float;myThrownEnderpearl.percentFrozen();
Return Type:
float
// ThrownEnderpearl.pistonPushReaction as PushReactionmyThrownEnderpearl.pistonPushReaction
Return Type:
PushReaction
myThrownEnderpearl.playSound(mySoundEvent, myFloat, myFloat);
Parameters:
// ThrownEnderpearl.portalWaitTime as intmyThrownEnderpearl.portalWaitTime
Return Type:
int
// ThrownEnderpearl.portalWaitTime() as int;myThrownEnderpearl.portalWaitTime();
Return Type:
int
// ThrownEnderpearl.registryName as ResourceLocationmyThrownEnderpearl.registryName
Return Type:
ResourceLocation
// ThrownEnderpearl.removeTag(tagName as string) as bool;myThrownEnderpearl.removeTag(myString);
Parameters:
tagName: string
Type: string
Return Type:
bool
// ThrownEnderpearl.removeVehicle();myThrownEnderpearl.removeVehicle();
// ThrownEnderpearl.setAirSupply(air as int);myThrownEnderpearl.setAirSupply(myInt);
Parameters:
air: int
Type: int
myThrownEnderpearl.setAttachmentData<T>(myAttachmentType, myT);
Parameters:
type: AttachmentType<T>
Type: AttachmentType<T>
data: T
Type: T
Return Type:
T?
myThrownEnderpearl.setAttachmentData<T>(mySupplier, myT);
Parameters:
type: Supplier<AttachmentType<T>>
Type: Supplier<AttachmentType<T>>
data: T
Type: T
Return Type:
T?
// ThrownEnderpearl.setCustomNameVisible(visible as bool);myThrownEnderpearl.setCustomNameVisible(myBool);
Parameters:
visible: bool
Type: bool
// ThrownEnderpearl.setDeltaMovement(xDelta as double, yDelta as double, zDelta as double);myThrownEnderpearl.setDeltaMovement(myDouble, myDouble, myDouble);
Parameters:
xDelta: double
Type: double
yDelta: double
Type: double
zDelta: double
Type: double
// ThrownEnderpearl.setGlowingTag(glowing as bool);myThrownEnderpearl.setGlowingTag(myBool);
Parameters:
glowing: bool
Type: bool
// ThrownEnderpearl.setInvisible(invisible as bool);myThrownEnderpearl.setInvisible(myBool);
Parameters:
invisible: bool
Type: bool
// ThrownEnderpearl.setInvulnerable(invulnerable as bool);myThrownEnderpearl.setInvulnerable(myBool);
Parameters:
invulnerable: bool
Type: bool
// ThrownEnderpearl.setIsInPowderSnow(inPowderSnow as bool);myThrownEnderpearl.setIsInPowderSnow(myBool);
Parameters:
inPowderSnow: bool
Type: bool
// ThrownEnderpearl.setNoGravity(noGravity as bool);myThrownEnderpearl.setNoGravity(myBool);
Parameters:
noGravity: bool
Type: bool
// ThrownEnderpearl.setOldPosAndRot();myThrownEnderpearl.setOldPosAndRot();
// ThrownEnderpearl.setOnGround(onGround as bool);myThrownEnderpearl.setOnGround(myBool);
Parameters:
onGround: bool
Type: bool
// ThrownEnderpearl.setPortalCooldown();myThrownEnderpearl.setPortalCooldown();
// ThrownEnderpearl.setPos(x as double, y as double, z as double);myThrownEnderpearl.setPos(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
// ThrownEnderpearl.setPosRaw(x as double, y as double, z as double);myThrownEnderpearl.setPosRaw(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
myThrownEnderpearl.setRemoved(myRemovalReason);
Parameters:
var1: RemovalReason
Type: RemovalReason
// ThrownEnderpearl.setShiftKeyDown(keyDown as bool);myThrownEnderpearl.setShiftKeyDown(myBool);
Parameters:
keyDown: bool
Type: bool
// ThrownEnderpearl.setSilent(silent as bool);myThrownEnderpearl.setSilent(myBool);
Parameters:
silent: bool
Type: bool
// ThrownEnderpearl.setSprinting(sprinting as bool);myThrownEnderpearl.setSprinting(myBool);
Parameters:
sprinting: bool
Type: bool
// ThrownEnderpearl.setSwimming(swimming as bool);myThrownEnderpearl.setSwimming(myBool);
Parameters:
swimming: bool
Type: bool
// ThrownEnderpearl.setTicksFrozen(ticks as int);myThrownEnderpearl.setTicksFrozen(myInt);
Parameters:
ticks: int
Type: int
// ThrownEnderpearl.shouldBeSaved as boolmyThrownEnderpearl.shouldBeSaved
Return Type:
bool
// ThrownEnderpearl.shouldBeSaved() as bool;myThrownEnderpearl.shouldBeSaved();
Return Type:
bool
// ThrownEnderpearl.shouldInformAdmins as boolmyThrownEnderpearl.shouldInformAdmins
Return Type:
bool
// ThrownEnderpearl.shouldInformAdmins() as bool;myThrownEnderpearl.shouldInformAdmins();
Return Type:
bool
// ThrownEnderpearl.shouldShowName as boolmyThrownEnderpearl.shouldShowName
Return Type:
bool
// ThrownEnderpearl.shouldShowName() as bool;myThrownEnderpearl.shouldShowName();
Return Type:
bool
// ThrownEnderpearl.showVehicleHealth as boolmyThrownEnderpearl.showVehicleHealth
Return Type:
bool
// ThrownEnderpearl.showVehicleHealth() as bool;myThrownEnderpearl.showVehicleHealth();
Return Type:
bool
// ThrownEnderpearl.soundSource as SoundSourcemyThrownEnderpearl.soundSource
Return Type:
SoundSource
// ThrownEnderpearl.stopRiding();myThrownEnderpearl.stopRiding();
// ThrownEnderpearl.stringUUID as stringmyThrownEnderpearl.stringUUID
Return Type:
string
// ThrownEnderpearl.stringUUID() as string;myThrownEnderpearl.stringUUID();
Return Type:
string
// ThrownEnderpearl.tags as Set<string>myThrownEnderpearl.tags
Return Type:
Set<string>
// ThrownEnderpearl.tags() as Set<string>;myThrownEnderpearl.tags();
Return Type:
Set<string>
// ThrownEnderpearl.teamColor as intmyThrownEnderpearl.teamColor
Return Type:
int
// ThrownEnderpearl.teamColor() as int;myThrownEnderpearl.teamColor();
Return Type:
int
// ThrownEnderpearl.teleportTo(x as double, y as double, z as double);myThrownEnderpearl.teleportTo(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
// ThrownEnderpearl.ticksFrozen as intmyThrownEnderpearl.ticksFrozen
Return Type:
int
// ThrownEnderpearl.ticksFrozen() as int;myThrownEnderpearl.ticksFrozen();
Return Type:
int
// ThrownEnderpearl.ticksRequiredToFreeze as intmyThrownEnderpearl.ticksRequiredToFreeze
Return Type:
int
// ThrownEnderpearl.ticksRequiredToFreeze() as int;myThrownEnderpearl.ticksRequiredToFreeze();
Return Type:
int
// ThrownEnderpearl.turn(yaw as double, pitch as double);myThrownEnderpearl.turn(myDouble, myDouble);
Parameters:
yaw: double
Type: double
pitch: double
Type: double
myThrownEnderpearl.type
Return Type:
EntityType<Entity>
// ThrownEnderpearl.unRide();myThrownEnderpearl.unRide();
// ThrownEnderpearl.uuid as UUIDmyThrownEnderpearl.uuid
Return Type:
UUID
// ThrownEnderpearl.uuid() as UUID;myThrownEnderpearl.uuid();
Return Type:
UUID
// ThrownEnderpearl.x as doublemyThrownEnderpearl.x
Return Type:
double
// ThrownEnderpearl.x() as double;myThrownEnderpearl.x();
Return Type:
double
// ThrownEnderpearl.y as doublemyThrownEnderpearl.y
Return Type:
double
// ThrownEnderpearl.y() as double;myThrownEnderpearl.y();
Return Type:
double
// ThrownEnderpearl.z as doublemyThrownEnderpearl.z
Return Type:
double
// ThrownEnderpearl.z() as double;myThrownEnderpearl.z();
Return Type:
double