LivingFallEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.entity.living.LivingFallEvent;
Extends
LivingFallEvent extends LivingEvent
.
Implements
LivingFallEvent
implements the following interfaces:
Listening to the event
This event can be listened to like so:
events.register<crafttweaker.neoforge.api.event.entity.living.LivingFallEvent>(event => { println("LivingFallEvent ran!");});
Members
cancel()
Cancels the event. Same as script.zs
setCanceled(true)
// LivingFallEvent.cancel();event.cancel();
Getter
// LivingFallEvent.canceled as boolevent.canceled
Return Type:
bool
Setter
// LivingFallEvent.canceled = (cancel as bool);event.canceled = myBool;
Parameters:
cancel: bool
Type: bool
canceled() as bool
// LivingFallEvent.canceled() as bool;event.canceled();
Return Type:
bool
canceled(cancel as bool)
// LivingFallEvent.canceled(cancel as bool);event.canceled(myBool);
Parameters:
cancel: bool
Type: bool
Getter
// LivingFallEvent.damageMultiplier as floatevent.damageMultiplier
Return Type:
float
Setter
// LivingFallEvent.damageMultiplier = (damageMultiplier as float);event.damageMultiplier = myFloat;
Parameters:
damageMultiplier: float
Type: float
Getter
// LivingFallEvent.distance as floatevent.distance
Return Type:
float
Setter
// LivingFallEvent.distance = (distance as float);event.distance = myFloat;
Parameters:
distance: float
Type: float
Getter
// LivingFallEvent.entity as LivingEntityevent.entity
Return Type:
LivingEntity
Getter