LivingJumpEvent
Link to livingjumpevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
Importing the class is recommended for events, simply add this line to the top of your script file.
ZenScript Copyimport crafttweaker.neoforge.api.event.entity.living.LivingJumpEvent;
Listening to the event
Link to listening-to-the-event
ZenScript Copyevents.register<crafttweaker.neoforge.api.event.entity.living.LivingJumpEvent>(event => {
println("LivingJumpEvent ran!");
});
Supertype
Link to supertype
LivingJumpEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingJumpEvent