PlayerHarvestCheckEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.entity.player.PlayerHarvestCheckEvent;
Extends
PlayerHarvestCheckEvent extends PlayerEvent
.
Listening to the event
This event can be listened to like so:
events.register<crafttweaker.neoforge.api.event.entity.player.PlayerHarvestCheckEvent>(event => { println("PlayerHarvestCheckEvent ran!");});
Members
Getter
// HarvestCheck.canHarvest as boolevent.canHarvest
Return Type:
bool
Setter
// HarvestCheck.canHarvest = (success as bool);event.canHarvest = myBool;
Parameters:
success: bool
Type: bool
Getter
Getter
// HarvestCheck.entity as LivingEntityevent.entity
Return Type:
LivingEntity
Getter
Getter
// HarvestCheck.targetBlock as BlockStateevent.targetBlock
Return Type:
BlockState