PlayerHarvestCheckEvent

Link to playerharvestcheckevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.player.PlayerHarvestCheckEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.player.PlayerHarvestCheckEvent>(event => {
    println("PlayerHarvestCheckEvent ran!");
});

PlayerHarvestCheckEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerHarvestCheckEvent

NameTypeHas GetterHas Setter
Name
canHarvest
Type
boolean
Has Getter
true
Has Setter
true
Name
targetBlock
Type
BlockState
Has Getter
true
Has Setter
false