It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.world.ServerLevel;

ServerLevel extends Level. That means all methods available in Level are also available in ServerLevel

Name: getCustomData

Gets the custom data that is saved/loaded to/from disk when the level is saved/loaded to/from disk.

This lets you store data on this specific level, so data stored in the Overworld will not be accessible from the Nether.

Returns: The custom data for this world.
Return Type: CraftTweakerSavedData

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// ServerLevel.getCustomData() as CraftTweakerSavedData

myServerLevel.getCustomData();

Name: getEntities

Gets entities in the world that match the given Predicate and the given MCEntityType (if provided).

Returns: A List of Entities that match.
Return Type: stdlib.List<Entity>

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// ServerLevel.getEntities(predicate as Predicate<Entity>, type as EntityType) as stdlib.List<Entity>

myServerLevel.getEntities((entity as MCEntity) => entity.isImmuneToFire(), <entitytype:minecraft:sheep>);
参数类型描述可选DefaultValue
参数
predicate
类型
Predicate<Entity>
描述
The predicate to check against.
可选
false
DefaultValue
参数
类型
类型
EntityType
描述
No Description Provided
可选
true
DefaultValue

Name: isRaided

Checks if a position is within an active raid.

Returns: Whether the position was inside an active raid.
Return Type: boolean

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// ServerLevel.isRaided(pos as BlockPos) as boolean

myServerLevel.isRaided(new BlockPos(0, 1, 2));
参数类型描述
参数
类型
BlockPos
描述
The position to look up.

Name: isSlimeChunk

Checks if a position is within a chunk that is considered a slime chunk.

Returns: Whether the position was inside a slime chunk.
Return Type: boolean

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// ServerLevel.isSlimeChunk(pos as BlockPos) as boolean

myServerLevel.isSlimeChunk(new BlockPos(0, 1, 2));
参数类型描述
参数
类型
BlockPos
描述
The position to look up.

Name: isVillage

Checks if a position is within a village.

Returns: Whether the position was inside a village.
Return Type: boolean

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// ServerLevel.isVillage(pos as BlockPos) as boolean

myServerLevel.isVillage(new BlockPos(0, 1, 2));
参数类型描述
参数
类型
BlockPos
描述
The position to look up.

Name: setTimeToDay

Sets the time of the Minecraft day to day. This is like using the "time set day" command or setting the time to 1000.

Return Type: void

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// ServerLevel.setTimeToDay() as void

myServerLevel.setTimeToDay();

Link to setTimeToMidnight

Name: setTimeToMidnight

Sets the time of the Minecraft day to midnight. This is like using the "time set midnight" command or setting the time to 18000.

Return Type: void

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// ServerLevel.setTimeToMidnight() as void

myServerLevel.setTimeToMidnight();

Name: setTimeToNight

Sets the time of the Minecraft day to night. This is like using the "time set night" command or setting the time to 13000.

Return Type: void

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// ServerLevel.setTimeToNight() as void

myServerLevel.setTimeToNight();

Name: setTimeToNoon

Sets the time of the Minecraft day to noon. This is like using the "time set noon" command or setting the time to 6000.

Return Type: void

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// ServerLevel.setTimeToNoon() as void

myServerLevel.setTimeToNoon();
名称类型可获得可设置描述
名称
customData
类型
CraftTweakerSavedData
可获得
true
可设置
false
描述
Gets the custom data that is saved/loaded to/from disk when the level is saved/loaded to/from disk.

This lets you store data on this specific level, so data stored in the Overworld will not be accessible from the Nether.
名称
dayTime
类型
ServerLevel
可获得
false
可设置
true
描述
Sets the time of the Minecraft day.
名称
seed
类型
long
可获得
true
可设置
false
描述
Gets the random seed of the world.
名称
server
类型
Server
可获得
true
可设置
false
描述
No Description Provided