PlayerSetSpawnEvent
Link to playersetspawnevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
Importing the class is recommended for events, simply add this line to the top of your script file.
ZenScript Copyimport crafttweaker.neoforge.api.event.entity.player.PlayerSetSpawnEvent;
Listening to the event
Link to listening-to-the-event
ZenScript Copyevents.register<crafttweaker.neoforge.api.event.entity.player.PlayerSetSpawnEvent>(event => {
println("PlayerSetSpawnEvent ran!");
});
Supertype
Link to supertype
PlayerSetSpawnEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerSetSpawnEvent
Implemented Interfaces
Link to implemented-interfaces
PlayerSetSpawnEvent implements the following interfaces. That means all methods defined in these interfaces are also available in PlayerSetSpawnEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name isForced | Type boolean | Has Getter true | Has Setter false |
Name newSpawn | Type BlockPos? | Has Getter true | Has Setter false |
Name spawnLevel | Type ResourceLocation | Has Getter true | Has Setter false |