PlayerWakeUpEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.entity.player.PlayerWakeUpEvent;Extends
PlayerWakeUpEvent extends PlayerEvent.
Listening to the event
This event can be listened to like so:
events.register<crafttweaker.neoforge.api.event.entity.player.PlayerWakeUpEvent>(event => {    println("PlayerWakeUpEvent ran!");});Members
Getter
Getter
// PlayerWakeUpEvent.entity as LivingEntityevent.entity
Return Type:
LivingEntity
Getter
Getter
// PlayerWakeUpEvent.updateLevel as boolevent.updateLevel
Return Type:
bool
Getter
// PlayerWakeUpEvent.wakeImmediately as boolevent.wakeImmediately
Return Type:
bool