CanContinueSleepingEvent

Link to cancontinuesleepingevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.player.CanContinueSleepingEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.player.CanContinueSleepingEvent>(event => {
    println("CanContinueSleepingEvent ran!");
});

CanContinueSleepingEvent extends LivingEvent. That means all methods available in LivingEvent are also available in CanContinueSleepingEvent

NameTypeHas GetterHas Setter
Name
continueSleeping
Type
CanContinueSleepingEvent
Has Getter
true
Has Setter
true
Name
problem
Type
PlayerBedSleepingProblem?
Has Getter
true
Has Setter
false