CanContinueSleepingEvent
Link to cancontinuesleepingevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
Importing the class is recommended for events, simply add this line to the top of your script file.
ZenScript Copyimport crafttweaker.neoforge.api.event.entity.player.CanContinueSleepingEvent;
Listening to the event
Link to listening-to-the-event
ZenScript Copyevents.register<crafttweaker.neoforge.api.event.entity.player.CanContinueSleepingEvent>(event => {
println("CanContinueSleepingEvent ran!");
});
Supertype
Link to supertype
CanContinueSleepingEvent extends LivingEvent. That means all methods available in LivingEvent are also available in CanContinueSleepingEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name continueSleeping | Type CanContinueSleepingEvent | Has Getter true | Has Setter true |
Name problem | Type PlayerBedSleepingProblem? | Has Getter true | Has Setter false |