PlayerWakeUpEvent

Importing the class

If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.

script.zs
import crafttweaker.neoforge.api.event.entity.player.PlayerWakeUpEvent;

Extends

PlayerWakeUpEvent extends PlayerEvent.

Listening to the event

This event can be listened to like so:

script.zs
events.register<crafttweaker.neoforge.api.event.entity.player.PlayerWakeUpEvent>(event => {
println("PlayerWakeUpEvent ran!");
});

Members

Getter
script.zs
// PlayerWakeUpEvent.entity as Player
event.entity

Return Type: Player

Getter
script.zs
// PlayerWakeUpEvent.entity as LivingEntity
event.entity

Return Type: LivingEntity

Getter
script.zs
// PlayerWakeUpEvent.entity as Entity
event.entity

Return Type: Entity

Getter
script.zs
// PlayerWakeUpEvent.updateLevel as bool
event.updateLevel

Return Type: bool

Getter
script.zs
// PlayerWakeUpEvent.wakeImmediately as bool
event.wakeImmediately

Return Type: bool