CanPlayerSleepEvent
Link to canplayersleepevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
Importing the class is recommended for events, simply add this line to the top of your script file.
ZenScript Copyimport crafttweaker.neoforge.api.event.entity.player.CanPlayerSleepEvent;
Listening to the event
Link to listening-to-the-event
ZenScript Copyevents.register<crafttweaker.neoforge.api.event.entity.player.CanPlayerSleepEvent>(event => {
println("CanPlayerSleepEvent ran!");
});
Supertype
Link to supertype
CanPlayerSleepEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in CanPlayerSleepEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name entity | Type ServerPlayer | Has Getter true | Has Setter false |
Name level | Type Level | Has Getter true | Has Setter false |
Name pos | Type BlockPos | Has Getter true | Has Setter false |
Name problem | Type PlayerBedSleepingProblem? | Has Getter true | Has Setter true |
Name state | Type BlockState | Has Getter true | Has Setter false |
Name vanillaProblem | Type PlayerBedSleepingProblem? | Has Getter true | Has Setter false |