CanPlayerSleepEvent

Link to canplayersleepevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.player.CanPlayerSleepEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.player.CanPlayerSleepEvent>(event => {
    println("CanPlayerSleepEvent ran!");
});

CanPlayerSleepEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in CanPlayerSleepEvent

NameTypeHas GetterHas Setter
Name
entity
Type
ServerPlayer
Has Getter
true
Has Setter
false
Name
level
Type
Level
Has Getter
true
Has Setter
false
Name
pos
Type
BlockPos
Has Getter
true
Has Setter
false
Name
problem
Type
PlayerBedSleepingProblem?
Has Getter
true
Has Setter
true
Name
state
Type
BlockState
Has Getter
true
Has Setter
false
Name
vanillaProblem
Type
PlayerBedSleepingProblem?
Has Getter
true
Has Setter
false