LivingEquipmentChangeEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.entity.living.LivingEquipmentChangeEvent;
Extends
LivingEquipmentChangeEvent extends LivingEvent
.
Listening to the event
This event can be listened to like so:
events.register<crafttweaker.neoforge.api.event.entity.living.LivingEquipmentChangeEvent>(event => { println("LivingEquipmentChangeEvent ran!");});
Members
Getter
// LivingEquipmentChangeEvent.entity as LivingEntityevent.entity
Return Type:
LivingEntity
Getter
Getter
// LivingEquipmentChangeEvent.from as IItemStackevent.from
Return Type:
IItemStack
Getter
// LivingEquipmentChangeEvent.slot as EquipmentSlotevent.slot
Return Type:
EquipmentSlot
Getter
// LivingEquipmentChangeEvent.to as IItemStackevent.to
Return Type:
IItemStack