LivingIncomingDamageEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
Extends
LivingIncomingDamageEvent extends LivingEvent
.
Implements
LivingIncomingDamageEvent
implements the following interfaces:
Listening to the event
This event can be listened to like so:
Members
addReductionModifier(type as Reduction, reductionFunc as IReductionFunction)
Parameters:
type: DamageContainerReduction
Type: DamageContainerReduction
reductionFunc: IReductionFunction
Type: IReductionFunction
Getter
Return Type:
float
Setter
Parameters:
newDamage: float
Type: float
cancel()
Cancels the event. Same as
setCanceled(true)
Getter
Return Type:
bool
Setter
Parameters:
cancel: bool
Type: bool
canceled() as bool
Return Type:
bool
canceled(cancel as bool)
Parameters:
cancel: bool
Type: bool
Getter
Return Type:
DamageContainer
Getter
Return Type:
LivingEntity
Getter
Return Type:
Entity
Getter
Return Type:
float
setInvulnerabilityTicks(ticks as int)
Parameters:
ticks: int
Type: int
Getter
Return Type:
DamageSource