LivingShieldBlockEvent

Link to livingshieldblockevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.entity.living.LivingShieldBlockEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.entity.living.LivingShieldBlockEvent>(event => {
    println("LivingShieldBlockEvent ran!");
});

LivingShieldBlockEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingShieldBlockEvent

Implemented Interfaces

Link to implemented-interfaces

LivingShieldBlockEvent implements the following interfaces. That means all methods defined in these interfaces are also available in LivingShieldBlockEvent

NameTypeHas GetterHas Setter
Name
blocked
Type
LivingShieldBlockEvent
Has Getter
true
Has Setter
true
Name
blockedDamage
Type
LivingShieldBlockEvent
Has Getter
true
Has Setter
true
Name
damageContainer
Type
DamageContainer
Has Getter
true
Has Setter
false
Name
damageSource
Type
DamageSource
Has Getter
true
Has Setter
false
Name
originalBlock
Type
boolean
Has Getter
true
Has Setter
false
Name
originalBlockedDamage
Type
float
Has Getter
true
Has Setter
false
Name
shieldDamage
Type
LivingShieldBlockEvent
Has Getter
true
Has Setter
true