BlockNeighborNotify

Link to blockneighbornotify

The BlockNeighborNotify Event is fired when a physics update occurs on a block. This event acts as a way for mods to detect physics updates, in the same way a BUD switch does. This event is only called on the server.

You will need to cast the event in the function header as this class:
crafttweaker.event.BlockNeighborNotifyEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

BlockNeighborNotify Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters

Link to zengetterszensetters

ZenGetterZenSetterType
ZenGetter
forceRedstoneUpdate
ZenSetter
Type
bool
ZenGetter
notifiedSides
ZenSetter
Type
IFacing []
  • forceRedstoneUpdate -> If redstone update was forced during setBlock call (0x16 to flags)
  • notifiedSides -> A list of directions from the base block that updates will occur upon.

ZenGetters/ZenSetters/ZenMethods from extensions

Link to zengetterszensetterszenmethods-from-extensions

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
canceled
ZenSetter
canceled
Type
bool
ZenGetter
world
ZenSetter
Type
IWorld
ZenGetter
blockState
ZenSetter
Type
IBlockState
ZenGetter
block
ZenSetter
Type
IBlock

ZenMethods

  • event.cancel(); Method, returns void (nothing). Can cancel the event and stop something from happening

From extension of extension

Link to from-extension-of-extension

ZenGetterZenSetterType
ZenGetter
position
ZenSetter
Type
IBlockPos
ZenGetter
x
ZenSetter
Type
int
ZenGetter
y
ZenSetter
Type
int
ZenGetter
z
ZenSetter
Type
int