ExplosionStart
Link to explosionstart
The ExplosionStart Event is fired shortly before an explosion starts. If canceled, the explosion will not happen.
Event Class
Link to event-class
You will need to cast the event in the function header as this class:
crafttweaker.event.ExplosionStartEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
Link to event-interface-extensions
ExplosionStart Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters/ZenMethods from extensions
Link to zengetterszensetterszenmethods-from-extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter world | ZenSetter | Type IWorld |
ZenGetter explosion | ZenSetter | Type IExplosion |
ZenGetter position | ZenSetter | Type IBlockPos |
ZenGetter x | ZenSetter | Type double |
ZenGetter y | ZenSetter | Type double |
ZenGetter z | ZenSetter | Type double |
ZenGetter canceled | ZenSetter canceled | Type bool |
ZenMethods
event.cancel();
Method, returns void (nothing). Can cancel the event and stop something from happening