PlayerLoggedOut
The PlayerLoggedOut Event is fired whenever a player logs out.
Event Class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerLoggedOutEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
PlayerLoggedIn Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters/ZenMethods from extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter player | ZenSetter | Type IPlayer |
Extension from extension
The following information can be retrieved/set during the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |