PlayerAdvancement
The PlayerAdvancement Event is fired whenever a player is awarded an Advancement.
Event Class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerAdvancementEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
PlayerAdvancement Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter id | ZenSetter | Type string |
Note
Apart from the functionality the PlayerEvent exposes you can get the advancement’s ID as string. This can for example be a string like
"minecraft:story/mine_diamond"
ZenGetters/ZenSetters/ZenMethods from extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter player | ZenSetter | Type IPlayer |
From extension of extension
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |