PlayerInteract
Link to playerinteract
The PlayerInteract Event is fired whenever a player interacts with a block.
Event Class
Link to event-class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerInteractEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
Link to event-interface-extensions
PlayerInteract Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters
Link to zengetterszensetters
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter world | ZenSetter | Type IWorld |
ZenGetter blockState | ZenSetter | Type IBlockState |
ZenGetter block | ZenSetter | Type IBlock |
ZenGetter face | ZenSetter | Type IFacing |
ZenGetter item | ZenSetter | Type IItemStack |
ZenGetter dimension | ZenSetter | Type int |
ZenGetter hand | ZenSetter | Type string |
ZenMethods
Link to zenmethods
event.damageItem(int amount)
damages the item by the specified amount
ZenGetters/ZenSetters/ZenMethods from extensions
Link to zengetterszensetterszenmethods-from-extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter world | ZenSetter | Type IWorld |
ZenGetter blockState | ZenSetter | Type IBlockState |
ZenGetter block | ZenSetter | Type IBlock |
ZenGetter player | ZenSetter | Type IPlayer |
ZenGetter canceled | ZenSetter canceled | Type bool |
ZenMethods
event.cancel();
Method, returns void (nothing). Can cancel the event and stop something from happening
From extension of extension
Link to from-extension-of-extension
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter position | ZenSetter | Type IBlockPos |
ZenGetter x | ZenSetter | Type int |
ZenGetter y | ZenSetter | Type int |
ZenGetter z | ZenSetter | Type int |
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |