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Event IEventManager
IBlockEvent IEventCancelable IEventHasResult IEventPositionable IMinecartEvent IPotionBrewEvent IProcessableEvent IProjectileImpactEvent IEntityEvent IExplosionEvent ILivingEvent IPlayerEvent ITickEvent AnimalTameEvent ArrowLooseEvent ArrowNockEvent BlockBreakEvent BlockHarvestDropsEvent BlockNeighborNotifyEvent BlockPlaceEvent ClientTickEvent CommandEvent CriticalHitEvent CropGrowPostEvent CropGrowPreEvent EnchantmentLevelSetEvent EnderTeleportEvent EntityJoinWorldEvent EntityLivingAttackedEvent EntityLivingDamageEvent EntityLivingDeathEvent EntityLivingDeathDropsEvent EntityLivingEquipmentChangeEvent EntityLivingFallEvent EntityLivingHealEvent EntityLivingHurtEvent EntityLivingJumpEvent EntityLivingSpawnEvent EntityLivingUpdateEvent EntityMountEvent EntityStruckByLightningEvent EntityTravelToDimensionEvent ExplosionDetonateEvent ExplosionStartEvent FarmlandTrampleEvent ItemExpireEvent ItemFishedEvent ItemTossEvent LivingDestroyBlockEvent LivingEntityUseItemEvent LivingExperienceDropEvent LivingKnockBackEvent LootingLevelEvent MinecartCollisionEvent MinecartInteractEvent MobGriefingEvent PlayerAdvancementEvent PlayerAnvilRepairEvent PlayerAnvilUpdateEvent PlayerAttackEntityEvent PlayerBonemealEvent PlayerBreakSpeedEvent PlayerBrewedPotionEvent PlayerChangedDimensionEvent PlayerCloneEvent PlayerCloseContainerEvent PlayerCraftedEvent PlayerDeathDropsEvent PlayerDestroyItemEvent PlayerFillBucketEvent PlayerInteractBlockEvent PlayerInteractEntityEvent PlayerInteractEvent PlayerItemPickupEvent PlayerLeftClickBlockEvent PlayerLoggedInEvent PlayerLoggedOutEvent PlayerOpenContainerEvent PlayerPickupItemEvent PlayerPickupXpEvent PlayerRespawnEvent PlayerRightClickItemEvent PlayerSetSpawnEvent PlayerSleepInBedEvent PlayerSmeltedEvent PlayerTickEvent PlayerUseHoeEvent PlayerVisibilityEvent PortalSpawnEvent PotionBrewPostEvent PotionBrewPreEvent ProjectileImpactArrowEvent ProjectileImpactFireballEvent ProjectileImpactThrowableEvent RenderTickEvent ServerTickEvent SleepingLocationCheckEvent SleepingTimeCheckEvent WorldTickEvent

LivingKnockBack

This event is fired whenever an entity is knocked back. The event is cancelable and doing so will prevent the entity from being knocked back. Alternately, the strength of the knockback in addition to the X and Z ratios can be adjusted.

Event Class

You will need to cast the event in the function header as this class:
crafttweaker.event.LivingKnockBackEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

LivingKnockBack Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
attacker
ZenSetter
attacker
Type
IEntity
ZenGetter
originalAttacker
ZenSetter
Type
IEntity
ZenGetter
strength
ZenSetter
strength
Type
float
ZenGetter
originalStrength
ZenSetter
Type
float
ZenGetter
ratioX
ZenSetter
ratioX
Type
double
ZenGetter
ratioZ
ZenSetter
ratioZ
Type
double
ZenGetter
originalRatioX
ZenSetter
Type
double
ZenGetter
originalRatioZ
ZenSetter
Type
double

Notes

When the event arrives, it’s possible that the attacker, strength, or the various ratios have already been modified. You can find these values in the original* variables.

ZenGetters/ZenSetters/ZenMethods from extensions

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
entityLivingBase
ZenSetter
Type
IEntityLivingBase
ZenGetter
canceled
ZenSetter
canceled
Type
bool

ZenMethods

  • event.cancel(); Method, returns void (nothing). Can cancel the event and stop something from happening