PlayerBonemeal
The PlayerBonemeal Event is fired whenever a player uses bonemeal on a block.
Event Class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerBonemealEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
PlayerBonemeal Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetter
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter world | ZenSetter | Type IWorld |
ZenGetter block | ZenSetter | Type IBlock |
ZenGetter blockState | ZenSetter | Type IBlockState |
ZenGetter dimension | ZenSetter | Type int |
ZenGetter item | ZenSetter | Type IItemStack |
ZenGetters/ZenSetters/ZenMethods from extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter world | ZenSetter | Type IWorld |
ZenGetter blockState | ZenSetter | Type IBlockState |
ZenGetter block | ZenSetter | Type IBlock |
ZenGetter player | ZenSetter | Type IPlayer |
ZenGetter result | ZenSetter | Type string with value of default , deny or allow |
ZenGetter canceled | ZenSetter canceled | Type bool |
ZenMethods
event.deny()
Method, sets the event’s result todeny
event.allow()
Method, sets the event’s result toallow
event.default()
Method, sets the event’s result todefault
event.cancel();
Method, returns void (nothing). Can cancel the event and stop something from happening
From extension of extension
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter position | ZenSetter | Type IBlockPos |
ZenGetter x | ZenSetter | Type int |
ZenGetter y | ZenSetter | Type int |
ZenGetter z | ZenSetter | Type int |
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |