PlayerRightClickItem
The PlayerRightClickItem Event is fired shortly before an item’s functionality is fired. It is not fired if the player is targetting a block or entity. It can be canceled to prevent any other events from taking place. If the event is canceled, a specific result of allow, deny, or pass can be provided. By default, the result is pass.
Event Class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerRightClickItemEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
PlayerRightClickItem Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
- IEventCancelable
- PlayerInteract
- IHasCancellationResult
ZenGetters/ZenSetters/ZenMethods from extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter cancellationResult | ZenSetter cancellationResult | Type string (“success” / “pass” / “fail”) |
ZenGetter world | ZenSetter | Type IWorld |
ZenGetter blockState | ZenSetter | Type IBlockState |
ZenGetter block | ZenSetter | Type IBlock |
ZenGetter face | ZenSetter | Type IFacing |
ZenGetter item | ZenSetter | Type IItemStack |
ZenGetter dimension | ZenSetter | Type int |
ZenGetter hand | ZenSetter | Type string |
ZenGetter player | ZenSetter | Type IPlayer |
ZenGetter canceled | ZenSetter canceled | Type bool |
ZenMethods
event.damageItem(int amount)
damages the item by the specified amountevent.cancel();
Method, returns void (nothing). Can cancel the event and stop something from happening
From extension of extension
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter player | ZenSetter | Type IPlayer |
ZenGetter position | ZenSetter | Type IBlockPos |
ZenGetter x | ZenSetter | Type int |
ZenGetter y | ZenSetter | Type int |
ZenGetter z | ZenSetter | Type int |
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |